There are three different ways of passing the ball. The ground pass using button 2, the ground through pass usinf button 4 and the lob pass using button 1. In the ground pass the ball is passed to a teammate selected using a combination of the distance from the passing player and the angle where the pass is directed. The parameter controlling this behaviour is PASS_RELATIVESCORINGRATIO and the original value is 1.00. With the original setting the distance is dominant and it often happens that the ball goes to a player different from the one you wanted. If you play using the analog stick you can have a very accurate control of the angle and it is much more realistic to make the angle the dominant choice. With some exercise you will learn to make very accuarete ground passages.

 

Copy the following lines and past them in the main section of your user.ini file:

 

// ground pass control: low values make angle dominant, high values make the distance dominant default value is 1.00

PASS_RELATIVESCORINGRATIO = 0.10

 

 

 

In the through ball pass the most important factor is the control of the distance. The parameter controlling this behaviour is the GROUND_THROUGH_POWERUP_RATE. It defines how much fast the distance is increassed while you are pressing the button 4. I recommend to decrease this value. This will require to press the button longer for reaching the same distance but it will also give you more accuracy in the passage because the time between a short passage and a long passage is increased and you will have more control about where you want to put the ball.

// low values make requires longer pressure for reacihng the same distance default value is 30

GROUND_THROUGH_POWERUP_RATE = 20

 

For the lob pass a very similar parameter exists and I recommend to make a similar choice.

 

// low values make requires longer pressure for reacihng the same distance default value is 30

LOB_POWERUP_RATE = 20

 

In addition the lob is controlled by four other parameters defining the minimum and maximum width, as well the minimum and maximum height. I find that the original settings are pretty good but you can play with them if you want:

 

MIN_USER_LOB_DIST = 10   // in yards

MAX_USER_LOB_DIST = 70   // in yards

MIN_USER_LOB_HEIGHT = 10   // in feet

MAX_USER_LOB_HEIGHT = 22   // in feet

A special note is necessary about the normal ground pass. If you press the button 2 before the ball reaches the player, trying to make a first touch pass, the player will execute a “return” pass (what is normally called a one-two or a triangle) reagardless of the direction that you are selecting . I don’t like this behaviour but, until now, I had not found the way to avoid it.  This does not happen if you nake a lob pass or a through pass. I think therefore that it is very important, in the attacking phase, to learn to use these passages because with this style you can make a first touch pass that can free your striker also against a strong defense.